Minor Update: AI and Performance Improvements
This Godforsaken Rock - Combat Demo » Devlog
Hey all,
Since my return to US at end of February I have had less time to work on this project, but expect regular updates at least once a month, half backend optimizations and half features and improvements partly based on player feedback.
This month's update has no additional features on the front end, but I did manage to make enemies somewhat smarter at picking out positions to attack from, brought back the Dodge system, and optimized some elements of the update loop to improve performance.
Dodge - For 1 action, you can become harder to hit until the start of your next turn. A Dodging character has a little blue waves icon over their head. Mechanically, your Hit Difficulty increases by your Dexterity, but not against attacks from behind. Dodging is particularly useful when you stack it with Cover, and also helps you avoid Reactions.
Try out the new build and let me know what problems you see so I can add them to my gigantic feature/bug list!
Cheers,
PajamaWolf
Files
TGFR 0.8.1 (AI and Performance Fixes).jar 12 MB
Mar 30, 2024
Get This Godforsaken Rock - Combat Demo
This Godforsaken Rock - Combat Demo
Sci-fi squad-based tactical RPG
Status | In development |
Author | PajamaWolf |
Genre | Strategy |
Tags | 2D, Dark, Pixel Art, Sci-fi, Tactical RPG, Top-Down, Turn-based Strategy |
Languages | English |
More posts
- Feature-Complete version is out!Mar 01, 2024
- Penultimate Demo Update: 0.7.6.0 (My Smart is Broken)Feb 20, 2024
- Small update: 0.7.5.1 (Catch Me If You Pan) aka Swing is a Lazy JerkFeb 13, 2024
- New gameplay video, bug crushingFeb 11, 2024
- This Godforsaken Rock Update 0.7.5 (Glad, Tutorial Combat)Feb 08, 2024
- Oh Shit Moments (belated warning: profanity)Feb 03, 2024
- A Teeny Update - Sound issues, med suppliesJan 31, 2024
- This Godforsaken Rock 0.7.4 (The 'Pew Pew' Update)Jan 31, 2024
- Major update version 0.7.3 (Update loop, graphics, UI overhaul)Jan 26, 2024
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